The nation of the Dark Lieutenants represents a strategic centre of power for the Dark Servants. From their main fortress inside Mordor, The Mouth of Sauron (Ûrzahil) and The Warlord (Gothmog) initiate and control events that influence much that transpires in all the regions surrounding Mordor. While the forces that constitute the armies of the Dark Lieutenants are not well-skilled, the seasoned commanders of the Dark Lieutenants are probably the most capable leaders to be found anywhere in Middle-earth, and their presence makes their armies a formidable force. Surrounded by wise mages and protected by artifacts, the Dark Lieutenants' power is rapidly rising, and rivals that of any of the other Dark Servants.
¶ Special Abilities
- Mages can learn the lost spell 244 – Fearful Hearts.
- Mages can learn the lost spell 512 – Conjure Hordes.
- New commanders may have a command skill rank of up to 40 when created using the order 728 – Name Commander.
- Armies with food only lose 1-2 morale if force-marching.
- Armies without food gain 1-2 morale when stationary, only lose 1-2 morale if moving, and only lose 2-5 if force-marching.
¶ Starting Characters
Name |
Command |
Agent |
Emissary |
Mage |
Stealth |
Challenge |
Artifacts |
Bolvag |
20 |
- |
- |
50 |
- |
60 |
46, 117 |
Carrog |
- |
20 |
20 |
30 |
30 |
36 |
- |
Feagwath |
30 |
10 |
- |
50 |
- |
59 |
- |
Gothmog |
70 |
30 |
- |
- |
- |
76 |
118, 119 |
Herudor |
40 |
- |
- |
- |
- |
40 |
- |
Miruimor |
20 |
- |
- |
30 |
- |
45 |
87 |
Tormog |
20 |
40 |
- |
- |
- |
35 |
- |
Urzahil |
20 |
- |
40 |
70 |
- |
80 |
3, 45, 58, 37 |
¶ Starting Population Centres
Name |
Location |
Size |
Fortifications |
Harbour/Port |
Special |
Barad-dur |
3423 |
Major Town |
- |
- |
Capital |
Carvarad |
3621 |
Town |
- |
- |
- |
Lag-fhauga |
3422 |
Camp |
- |
- |
- |
Lag-lithlad |
3323 |
Camp |
- |
- |
- |
Minas Durlith |
3622 |
Major Town |
Castle |
- |
- |
Thuringwathost |
3120 |
Town |
Tower |
- |
- |
¶ Starting Armies and Navies
Location |
HC |
LC |
HI |
LI |
AR |
MA |
Warships |
Transports |
Morale |
3120 |
300 |
300 |
300 |
300 |
300 |
- |
- |
- |
30 |
3120 |
300 |
- |
- |
300 |
300 |
- |
- |
- |
40 |
3423 |
- |
300 |
300 |
600 |
600 |
- |
- |
- |
70 |
¶ Nation Climate and Terrain Modifier Percentage
Climate |
Shore |
Plains |
Rough |
Forest |
Desert |
Swamp |
Mountains |
Polar |
87 |
87 |
85 |
82 |
85 |
82 |
85 |
Severe |
90 |
90 |
87 |
85 |
87 |
85 |
87 |
Cold |
92 |
92 |
90 |
87 |
90 |
87 |
90 |
Cool |
95 |
95 |
92 |
90 |
92 |
90 |
92 |
Mild |
100 |
100 |
97 |
95 |
97 |
95 |
97 |
Warm |
100 |
100 |
97 |
95 |
97 |
95 |
97 |
Hot |
100 |
100 |
97 |
95 |
97 |
95 |
97 |
¶ Warship Strength
3
¶ Files
NOTE: Character locations and artifact bonuses will differ from game to game.