Led by the Third of the Nazgûl, the Dog Lord, the nation of Dendra Dwar is both powerful and in ascendance. From his main fortress inside Mordor, the Dog Lord prepares his forces for what he considers his rightful rulership of Ithilien and Rhovanion. Numerous dark mages and skilled agents are in the Dog Lord's service, but his greatest potential lies in the able commanders that handle his growing military might. The forces of the Dog Lord are aptly named, for many of his troops ride the infamous war-dogs and war-wolves that Dendra Dwar himself breeds and trains. This ferocious cavalry is one of the most feared forces Middle-earth. Until recently, the resources available within Mordor were sufficient for the Dog Lord's purposes. However, the need for both more canine-mounts and other war materials has forced Dendra Dwar to look beyond his current haven, and consider extending his domain's boundaries.
¶ Special Abilities
- All new recruits start with a training rank of 20.
- Armies with food only lose 1-2 morale if force-marching.
- Armies without food gain 1-2 morale when stationary, only lose 1-2 morale if moving, and only lose 2-5 if force-marching.
- Mages can learn the lost spell 508 – Conjure Mounts.
- New characters have an increased chance of having stealth.
¶ Starting Characters
Name |
Command |
Agent |
Emissary |
Mage |
Stealth |
Challenge |
Artifacts |
Ashburgnul |
- |
20 |
- |
50 |
- |
53 |
- |
Borhan |
- |
30 |
- |
- |
- |
22 |
- |
Bulrakur |
50 |
- |
- |
- |
- |
50 |
- |
Dendra Dwar |
20 |
- |
20 |
60 |
30 |
67 |
74, 138 |
Gurthlug |
30 |
- |
20 |
- |
- |
32 |
160 |
Kaldurmeir |
40 |
- |
- |
- |
- |
40 |
- |
Krusnak |
30 |
20 |
- |
30 |
- |
42 |
2, 43, 148 |
Tonn Varthkur |
40 |
- |
- |
30 |
- |
47 |
158, 159 |
¶ Starting Population Centres
Name |
Location |
Size |
Fortifications |
Harbour/Port |
Special |
Lag-hundur |
3321 |
Camp |
- |
- |
- |
Lag-konzi |
3121 |
Camp |
- |
- |
- |
Lag-ujakdagul |
3322 |
Camp |
- |
- |
- |
Lag-ulurikon |
3421 |
Camp |
- |
- |
- |
Morannon |
3221 |
Major Town |
Keep |
- |
Capital |
Ostigurth |
3624 |
Major Town |
Castle |
- |
- |
¶ Starting Armies and Navies
Location |
HC |
LC |
HI |
LI |
AR |
MA |
Warships |
Transports |
Morale |
3221 |
1200 |
600 |
- |
- |
- |
- |
- |
- |
50 |
3221 |
- |
900 |
- |
- |
- |
- |
- |
- |
40 |
3624 |
- |
900 |
- |
- |
- |
- |
- |
- |
30 |
¶ Nation Climate and Terrain Modifier Percentage
Climate |
Shore |
Plains |
Rough |
Forest |
Desert |
Swamp |
Mountains |
Polar |
90 |
92 |
87 |
80 |
85 |
82 |
85 |
Severe |
92 |
95 |
90 |
82 |
87 |
85 |
87 |
Cold |
95 |
97 |
92 |
85 |
90 |
87 |
90 |
Cool |
97 |
100 |
95 |
87 |
92 |
90 |
92 |
Mild |
102 |
105 |
100 |
92 |
97 |
95 |
97 |
Warm |
102 |
105 |
100 |
92 |
97 |
95 |
97 |
Hot |
102 |
105 |
100 |
92 |
97 |
95 |
97 |
¶ Warship Strength
3
¶ Files
NOTE: Character locations and artifact bonuses will differ from game to game.