The glory of Rhudaur has long passed, and blood of the Dúnedain almost vanished, but the eastern region of the former realm of Arnor still wields some influence, and employs numerous swords in northern Eriador. Consisting of several fiefdoms, led by Arfanhil and Broggha, Rhudaur seeks to be a reunited and restored nation once again. However, some factions favour the policies of the Dark Servants and others the policies of the Free Peoples, whilst the considerable natural resources of Rhudaur are of interest to both, making such restoration difficult. While the armies of Rhudaur are adequate to defend their borders, they are lacking in discipline, and consist of large numbers of mercenaries. The military commanders of Rhudaur possess some skills in subterfuge and magic, as well as a keen interest in ancient artifacts. This broad spectrum of tools has allowed the leaders of Rhudaur to balance the strong influences of their neighbours whilst harbouring their own desire for expansion. So far.
¶ Special Abilities
- Armies are hired at no cost.
- New men-at-arms recruits have a training rank of 25.
- New commanders may have a command skill rank of up to 40 when created using the order 728 – Name Commander.
- New characters may have a bonus to their challenge rank.
¶ Starting Characters
Name |
Command |
Agent |
Emissary |
Mage |
Stealth |
Challenge |
Artifacts |
Arfanhil |
40 |
- |
- |
- |
- |
40 |
124 |
Briam |
20 |
- |
10 |
- |
- |
21 |
- |
Broggha |
20 |
10 |
- |
10 |
- |
24 |
63 |
Marendil |
30 |
- |
- |
- |
- |
30 |
- |
Paddro |
20 |
10 |
- |
10 |
- |
24 |
- |
Seammu |
30 |
- |
- |
- |
- |
30 |
- |
Sispar |
20 |
10 |
- |
10 |
- |
24 |
- |
Valadan |
30 |
10 |
- |
- |
- |
31 |
- |
¶ Starting Population Centres
Name |
Location |
Size |
Fortifications |
Harbour/Port |
Special |
Cameth Brin |
2008 |
Major Town |
Fort |
- |
Capital |
Elnost |
2208 |
Town |
Tower |
- |
- |
Fennas Druinin |
1910 |
Major Town |
- |
- |
- |
Harnalda |
2010 |
Camp |
Tower |
- |
- |
Nothva Rhaglaw |
1908 |
Town |
- |
- |
- |
Penmorva |
2007 |
Town |
Tower |
- |
- |
Thuin Boid |
2009 |
Town |
Tower |
- |
- |
Tirthon |
2109 |
Village |
Tower |
- |
- |
¶ Starting Armies and Navies
Location |
HC |
LC |
HI |
LI |
AR |
MA |
Warships |
Transports |
Morale |
1908 |
- |
- |
600 |
600 |
300 |
600 |
- |
- |
30 |
1910 |
- |
- |
300 |
600 |
600 |
600 |
- |
- |
30 |
2008 |
600 |
600 |
600 |
600 |
600 |
1200 |
- |
- |
40 |
¶ Nation Climate and Terrain Modifier Percentage
Climate |
Shore |
Plains |
Rough |
Forest |
Desert |
Swamp |
Mountains |
Polar |
90 |
90 |
92 |
92 |
85 |
82 |
85 |
Severe |
92 |
92 |
95 |
95 |
87 |
85 |
87 |
Cold |
95 |
95 |
97 |
97 |
90 |
87 |
90 |
Cool |
97 |
97 |
100 |
100 |
92 |
90 |
92 |
Mild |
100 |
100 |
102 |
102 |
95 |
92 |
95 |
Warm |
100 |
100 |
102 |
102 |
95 |
92 |
95 |
Hot |
95 |
95 |
97 |
97 |
90 |
87 |
90 |
¶ Warship Strength
3
¶ Files
NOTE: Character locations and artifact bonuses will differ from game to game.