The nation of the Dunlendings encompasses the large region south of the former realm of Arnor in central Eriador. Consisting of several co-operating clans loosely led by Enion, the Dunlendings seek to be reunited and restored to the lands of their forefathers. Possessing neither valorous nor skilled warriors, the armies of the Dunlendings rely primarily upon their charismatic leaders and sheer numbers to win the day. However, their forces are accustomed to fighting in all types of terrain (the rougher the better), and possess a wide variety of troops to suit their varied styles and expertise. While few of the Dunlendings aspire toward the arcane arts, the few that do so have acquired considerable skill. Surrounded by powerful adversaries, the Dunlendings have quietly reinforced their armies, and plan a return to the days of old when their people were possessed of great power and influence.
¶ Special Abilities
- New characters may have a bonus to their challenge rank.
- All the following orders issued work as if the character has double the relevant skill rank: 905 – Scout Army, 910 – Scout Area, 915 – Scout Hex, 920 – Scout Population Centre, 925 – Recon Area, and 930 – Scout For Characters.
- New agents may start with an agent skill rank of up to 40 when created using the order 731 – Name Agent.
¶ Starting Characters
Name |
Command |
Agent |
Emissary |
Mage |
Stealth |
Challenge |
Artifacts |
Aonghas |
40 |
10 |
- |
- |
- |
41 |
- |
Calmuad |
- |
10 |
30 |
- |
- |
16 |
- |
Enion |
60 |
- |
- |
- |
- |
60 |
- |
Jeroibha |
30 |
10 |
- |
- |
- |
31 |
- |
Sibroc |
- |
40 |
- |
- |
- |
30 |
- |
Solofhen |
- |
- |
- |
40 |
- |
40 |
- |
Tughaib |
- |
- |
- |
50 |
- |
65 |
24, 137 |
Urdrek |
40 |
10 |
- |
- |
- |
41 |
- |
¶ Starting Population Centres
Name |
Location |
Size |
Fortifications |
Harbour/Port |
Special |
Angren |
1720 |
Camp |
- |
- |
- |
Cillien |
1916 |
Camp |
- |
- |
- |
Enedhir |
1420 |
Village |
- |
- |
- |
Freawul |
1922 |
Major Town |
- |
- |
- |
Larach Duhnnan |
1817 |
Major Town |
Tower |
- |
Capital |
Wularan |
1917 |
Village |
- |
- |
- |
¶ Starting Armies and Navies
Location |
HC |
LC |
HI |
LI |
AR |
MA |
Warships |
Transports |
Morale |
1817 |
- |
- |
- |
300 |
- |
300 |
- |
- |
40 |
1922 |
- |
- |
- |
200 |
- |
400 |
- |
- |
40 |
¶ Nation Climate and Terrain Modifier Percentage
Climate |
Shore |
Plains |
Rough |
Forest |
Desert |
Swamp |
Mountains |
Polar |
87 |
87 |
92 |
85 |
85 |
85 |
92 |
Severe |
90 |
90 |
95 |
87 |
87 |
87 |
95 |
Cold |
92 |
92 |
97 |
90 |
90 |
90 |
97 |
Cool |
95 |
95 |
100 |
92 |
92 |
92 |
100 |
Mild |
100 |
100 |
105 |
97 |
97 |
97 |
105 |
Warm |
97 |
97 |
102 |
95 |
95 |
95 |
102 |
Hot |
95 |
95 |
100 |
92 |
92 |
92 |
100 |
¶ Warship Strength
3
¶ Files
NOTE: Character locations and artifact bonuses will differ from game to game.