Although no longer the dominant force in western Middle-earth, the nation of Northern Gondor still controls a large domain extending north from the White Mountains, east from Rohan, west from the land of Mordor, and south of the Falls of Rauros. The blood of the Dúnedain runs rich here, and the leaders of Northern Gondor are well-seasoned veterans of numerous foreign conflicts. Led by the Ruling Steward Ecthelion II, their armies are well-provisioned and supplied, and aspire to reach their former glory once more. Many strong cities and fortified towns are scattered across their realm, and several navies help maintain Gondorian interests along the Anduin and a route to the sea. The source of greatest concern for the people of Northern Gondor is not their own strength, but rather the extensive realm they must protect, and the many enemies who reside on their borders.
¶ Special Abilities
- New commanders can start with a command skill rank of up to 40 when created using the order 728 – Name Commander.
- Armies only lose 1-2 morale points when force marching (2-5 points when force marching without food).
- Fortifications are built at 50% of the listed timber cost.
- All new recruits start with a training rank of 20.
¶ Starting Characters
Name |
Command |
Agent |
Emissary |
Mage |
Stealth |
Challenge |
Artifacts |
Anborn |
10 |
20 |
- |
10 |
- |
20 |
- |
Argirion |
50 |
- |
- |
- |
- |
50 |
- |
Baranor |
40 |
- |
- |
- |
- |
40 |
- |
Boromir |
50 |
- |
10 |
- |
- |
66 |
196 |
Denethor II |
20 |
- |
30 |
20 |
- |
28 |
- |
Ecthelion II |
60 |
- |
20 |
- |
- |
77 |
29, 204 |
Faramir |
30 |
10 |
- |
10 |
- |
53 |
63, 123, 197 |
Goromil |
- |
- |
- |
50 |
- |
50 |
- |
¶ Starting Population Centres
Name |
Location |
Size |
Fortifications |
Harbour/Port |
Special |
Bar-en-Tinnen |
3026 |
Village |
Tower |
- |
- |
Henneth Annun |
3023 |
Camp |
- |
- |
Hidden |
Imdorad |
2622 |
Town |
Tower |
- |
- |
Minas Arthor |
2926 |
Town |
Tower |
- |
- |
Minas Tirith |
2924 |
City |
Citadel |
Harbour |
Capital |
Osgiliath |
3024 |
Town |
Fort |
Harbour |
- |
Pelargir |
2927 |
Major Town |
Castle |
Port |
- |
¶ Starting Armies and Navies
Location |
HC |
LC |
HI |
LI |
AR |
MA |
Warships |
Transports |
Morale |
2924 |
200 |
- |
- |
600 |
- |
- |
- |
- |
50 |
2926 |
- |
- |
500 |
200 |
- |
- |
- |
- |
40 |
2927 |
- |
- |
- |
500 |
- |
- |
12 |
8 |
50 |
¶ Nation Climate and Terrain Modifier Percentage
Climate |
Shore |
Plains |
Rough |
Forest |
Desert |
Swamp |
Mountains |
Polar |
92 |
92 |
87 |
85 |
85 |
82 |
85 |
Severe |
95 |
95 |
90 |
87 |
87 |
85 |
87 |
Cold |
97 |
97 |
92 |
90 |
90 |
87 |
90 |
Cool |
100 |
100 |
95 |
92 |
92 |
90 |
92 |
Mild |
102 |
102 |
97 |
95 |
95 |
92 |
95 |
Warm |
102 |
102 |
97 |
95 |
95 |
92 |
95 |
Hot |
97 |
97 |
92 |
90 |
90 |
87 |
90 |
¶ Warship Strength
4
¶ Files
NOTE: Character locations and artifact bonuses will differ from game to game.