Led by the Seventh of the Nazgûl, the Quiet Avenger, the nation of Adûnaphel wields the most well-balanced force of the Dark Servants. From her main fortress south-west of Mordor in Near Harad, Adûnaphel's learned mages, numerous diplomats, and military commanders execute the dire whispers of the Quiet Avenger throughout the region of Harondor and Harad. The location of Adûnaphel's stronghold provides her with a rich source of supplies and good potential for further, although controlled, expansion. However, the people at Adûnaphel's disposal are not the best-trained nor the most skilled, and the delicate position of her realm places great emphasis in balancing the many neighbouring forces.
¶ Special Abilities
- All the following orders issued work as if the character has double the relevant skill rank: 905 – Scout Army, 910 – Scout Area, 915 – Scout Hex, 920 – Scout Population Centre, 925 – Recon Area, and 930 – Scout For Characters.
- All characters may issue order 585 – Uncover Secrets as if they have an emissary rank of 40 (or better if they have an emissary rank of over 40).
- New emissaries can start with an emissary skill rank of up to 40 when created using the order 734 – Name Emissary.
- New commanders can start with a command skill rank of up to 40 when created using the order 728 – Name Commander.
¶ Starting Characters
Name |
Command |
Agent |
Emissary |
Mage |
Stealth |
Challenge |
Artifacts |
Adunaphel |
30 |
- |
30 |
40 |
30 |
66 |
97, 143 |
Ashturg |
30 |
10 |
- |
- |
- |
31 |
- |
Fuinur |
30 |
- |
20 |
20 |
- |
37 |
- |
Herumor |
30 |
- |
20 |
20 |
- |
37 |
- |
Malezar |
10 |
- |
10 |
40 |
30 |
53 |
78 |
Shebbin Vur |
10 |
- |
20 |
- |
- |
12 |
- |
Thergor |
- |
30 |
- |
- |
- |
22 |
- |
Zokhad |
10 |
20 |
- |
- |
- |
17 |
120 |
¶ Starting Population Centres
Name |
Location |
Size |
Fortifications |
Harbour/Port |
Special |
Jug Rijesha |
3533 |
Major Town |
- |
Harbour |
- |
Kul Dinbar |
3335 |
Camp |
Tower |
- |
- |
Lugarlur |
3034 |
Major Town |
Castle |
Harbour |
Capital |
Tir Harn |
3437 |
Camp |
Tower |
- |
- |
Wathduin |
3234 |
Camp |
Tower |
- |
- |
¶ Starting Armies and Navies
Location |
HC |
LC |
HI |
LI |
AR |
MA |
Warships |
Transports |
Morale |
3034 |
- |
- |
- |
- |
- |
400 |
5 |
3 |
30 |
3533 |
- |
- |
- |
400 |
- |
200 |
- |
- |
30 |
¶ Nation Climate and Terrain Modifier Percentage
Climate |
Shore |
Plains |
Rough |
Forest |
Desert |
Swamp |
Mountains |
Polar |
90 |
87 |
90 |
82 |
87 |
77 |
80 |
Severe |
92 |
90 |
92 |
85 |
90 |
80 |
82 |
Cold |
95 |
92 |
95 |
87 |
92 |
82 |
85 |
Cool |
97 |
95 |
97 |
90 |
95 |
85 |
87 |
Mild |
102 |
100 |
102 |
95 |
100 |
90 |
92 |
Warm |
105 |
102 |
105 |
97 |
102 |
92 |
95 |
Hot |
102 |
100 |
102 |
95 |
100 |
90 |
92 |
¶ Warship Strength
4
¶ Files
NOTE: Character locations and artifact bonuses will differ from game to game.