Led by the Lord of the Nazgûl, the Witch-king, the nation of Er-Mûrazôr is one of the most feared in Middle-earth. Driven from his realm of Angmar in the far north, Mûrazôr still influences many of the events that transpire in Eriador and the Misty Mountain region from his new capital in Mordor. Surrounded by competent leaders and skilled emissaries, the Witch-king can send forth his armies to battle with considerable confidence. His main concern is that many of his troops are so poorly trained that only their sheer numbers make the difference between victory and defeat. Powerful mages and ancient items of power also contribute much to the fear felt in the presence of the forces of the Witch-king.
¶ Special Abilities
- New commanders may start with a command skill rank of up to 40 when created using the order 728 – Name Commander.
- Armies with food only lose 1-2 morale if force-marching.
- Armies without food gain 1-2 morale when stationary, only lose 1-2 morale if moving, and only lose 2-5 if force-marching.
- Mages can learn the lost spell 244 – Fearful Hearts.
- Mages can learn the lost spell 512 – Conjure Hordes.
¶ Starting Characters
Name |
Command |
Agent |
Emissary |
Mage |
Stealth |
Challenge |
Artifacts |
Anglach |
- |
- |
- |
50 |
- |
50 |
- |
Angulion |
10 |
20 |
30 |
30 |
- |
43 |
157 |
Ashburgnul |
- |
20 |
- |
50 |
- |
53 |
- |
Blogath |
- |
- |
- |
40 |
- |
40 |
- |
Bolg |
50 |
- |
- |
- |
- |
91 |
67, 68 |
Gaurithoth |
- |
- |
- |
40 |
- |
40 |
- |
Murazor |
40 |
- |
40 |
70 |
30 |
133 |
28, 48, 52, 75, 82, 86 |
Rogrog |
50 |
- |
- |
- |
- |
65 |
115, 116 |
¶ Starting Population Centres
Name |
Location |
Size |
Fortifications |
Harbour/Port |
Special |
Lag-angren |
1502 |
Camp |
- |
- |
- |
Lag-lach |
2311 |
Camp |
- |
- |
- |
Minas Morgul |
3124 |
Major Town |
Castle |
- |
Capital |
Mt. Gram |
2006 |
Town |
Fort |
- |
- |
Mt. Gundabad |
2305 |
Major Town |
Fort |
- |
- |
¶ Starting Armies and Navies
Location |
HC |
LC |
HI |
LI |
AR |
MA |
Warships |
Transports |
Morale |
2006 |
- |
- |
100 |
- |
- |
200 |
- |
- |
50 |
2305 |
- |
- |
200 |
- |
- |
200 |
- |
- |
50 |
3124 |
- |
- |
- |
- |
- |
300 |
- |
- |
10 |
¶ Nation Climate and Terrain Modifier Percentage
Climate |
Shore |
Plains |
Rough |
Forest |
Desert |
Swamp |
Mountains |
Polar |
90 |
90 |
90 |
85 |
82 |
82 |
87 |
Severe |
92 |
92 |
92 |
87 |
85 |
85 |
90 |
Cold |
95 |
95 |
95 |
90 |
87 |
87 |
92 |
Cool |
97 |
97 |
97 |
92 |
90 |
90 |
95 |
Mild |
100 |
100 |
100 |
95 |
92 |
92 |
97 |
Warm |
97 |
97 |
97 |
92 |
90 |
90 |
95 |
Hot |
95 |
95 |
95 |
90 |
87 |
87 |
92 |
¶ Warship Strength
3
¶ Files
NOTE: Character locations and artifact bonuses will differ from game to game.