In the first age, the Seven Fathers of the dwarves awoke, and came forth with their Kindreds to explore the land.
Durin, the First father, came upon the Misty Mountains, and established there Khazad-dum, the Dwarf Mansion, which was to endure through the ages.
Dwalin and Thrar, having journeyed with Durin, continued onwards into the north-west, to found Belegost and Nogrod in the Blue Mountains. These were lost and – most thought – destroyed, in the Great Battle at the end of the First Age, wherein Morgoth was overthrown. And yet some dwarven bands survived, and, in the Second Age managed to re- establish holds in the mountains, though they were but shadows of the holds' former glories.
Thelor's folk dwelt for a time in Mount Gundabad in the northern Misty Mountains, before conflict forced them first east into the Mountains of Rhun where they established Azanulinbar-Dum, and then, early in the third age, south into Ered Harmal, establishing the delving called Namagaluz.
Bavor's people journeyed south, to build their homes in the Yellow Mountains of Greater Harad, below the great wastes of the Harad deserts.
Finally, Druin and Barin's tribe travelled east, far beyond the realms that would later be claimed by the human Easterlings, to settle in the seaward lands of Ruuriik.
So it is that most of the Seven Kindreds played no part in the history of Middle-earth, or at least, in Northern lands of Middle-earth of which most is told of in the histories. Of those that did, the most famed line is of course that of Durin. Yet the lines of Dwalin and Thrar, broken but not destroyed, yet remain in the far north west, and the dwarves of Namagaluz, ever having taken but little interest in the affairs of men, also endured into the Third Age.
Durin's Folk have benefited from the Kin-strife, selling arms and armour to both sides. However, with Eldacar securing his position in Rhovanion, trade with Castamir down the Anduin has become difficult. Durin bides his time, but it is clear that, should the war in Gondor become prolonged, he will have to choose a side else risk the possibility of losing trading links with both. Meanwhile, the Folk of Dwalin, Thrar and Namagaluz care even less for the affairs of men. Yet the ties that bind of the Seven Tribes, ancient as they are, are not easily ignored. And should Durin have need, he knows that he might call upon them to support him.
Note: Dwarven Kings typically take on the name of their ancestors, which makes dating individuals somewhat difficult. Durin is almost certainly Durin V, since Durin’s line is fairly well detailed by Tolkien (although he could conceivably be Durin IV). But the ‘numerals’ of the other Kings are very much estimations, estimations made more awkward by the fact that dwarves seem to live anywhere from one hundred to three hundred years, assuming they do not meet their end in battle. Dwalin and Thrar have been based on Durin, since all three trace their ancestry directly from the Seven Fathers. It has been assumed, however, that the lines of Threlin and Thulin are weaker, being only indirectly related to the Seven Tribes, so have shorter life spans, leading to the greater numerals of their current Kings.
Starting Gold: 12,000
Capital: Khazad-dum (Located at 2212)
Character | Command | Agent | Emissary | Mage | Stealth | Location | Notes/Items |
---|---|---|---|---|---|---|---|
Borin | - | - | 30 | - | - | 2222 | - |
Durin V | 20 | - | - | - | - | 2212 | Army Commander, Champion |
Dwalin V | 10 | - | - | - | - | 3707 | Army Commander |
Fimli | 10 | 30 | - | - | - | 0703 | Army Commander |
Thoran | 10 | - | - | - | - | 3707 | - |
Thrar V | 10 | - | - | - | - | 2212 | - |
Threlin VI | 20 | - | - | - | - | 4435 | Army Commander |
Thulin VI | 20 | - | - | - | - | 4435 | - |
Name | Location | Size | Fortifications | Notes |
---|---|---|---|---|
Aingrod | 3916 | Village | Tower | - |
Azarulinbar-Dum | 3707 | Town | Fort | - |
Belegost | 0812 | Town | Castle | - |
Bizul-baran | 2311 | Camp | - | - |
Duria | 2313 | Town | - | - |
Garol Tagara | 0813 | Village | - | - |
Haudh-en-Heru | 3102 | Town | Tower | - |
Haudh-giril | 0703 | Town | Tower | - |
Kalidasa | 2222 | Town | Fort | - |
Kelai | 0604 | Town | Tower | - |
Khazad-dum | 2212 | City | Citadel | Hidden, Capital |
Namagaluz | 4435 | Major Town | Fort | - |
Naugram | 3606 | Camp | - | - |
Nimglin | 2211 | Camp | - | - |
Nogrod | 0606 | Town | - | - |
Obruni Waw | 3506 | Town | Tower | - |
Pelkainin | 2213 | Town | - | - |
Skall | 2205 | Town | Tower | - |
Location | HC | LC | HI | LI | AR | MA | Warships | Transports |
---|---|---|---|---|---|---|---|---|
2212 | - | - | 100 | - | - | - | - | - |
4435 | - | - | 100 | - | - | - | - | - |
0703 | - | - | 100 | - | - | - | - | - |
3707 | - | - | 100 | - | - | - | - | - |
Do we include the setup tables for customization here?