Command
Average
260
SiegPop
This order causes the army to siege an enemy population centre which is in the hex and is not hidden. A siege will prohibit normal production and will eventually starve out the populace. If sufficient war machines are present, then the defending fortifications may be reduced. Giving this order will not cause you to do battle with the armies of the nation that owns the population centre which might be present, but any such armies will add to the difficulty of the siege. Success is based on the command rank of the army commander, the size of the population centre, the size of the sieging army, the presence of any war machines, and the presence of any defending fortifications. Army size and strength (for purposes of siege) are based on troop numbers and the presence of war machines. Other sieging armies will contribute to the success of this order. A successful siege will increase the command rank of any commanders with the army by 1-5 points, and cause the population centre to suffer the affects of a siege for that turn.
angul, 260