Emissary
Average
505
Bribe
This order allows a character with emissary skill to attempt to bribe or recruit another nation's character. If successful and the target character is not an army, navy or company commander, and belongs to a non-active nation of the same allegiance (one which is not being run by another player), and your nation does not already have 21 characters, the character will join your nation. (Note that characters from non-active nations are only available to be recruited in such a manner for a limited amount of time, after which they cannot be recruited. However, if successfully recruited, they will remain under your control permanently.) If successful and these conditions are not met, the character will become a 'bribed agent' for one turn and provide confidential information regarding their nation's secrets and interests. Success is based on the amount of the bribe, the skill rank of the emissary attempting the order, and whether or not the target character has already been bribed or is a double agent (in which case, the attempt is easier). If successful, this order will improve the emissary rank of the character by 1-10 points. If two or more characters attempt to bribe/recruit the same character in a single turn, the character who makes the attempt first is randomly determined. In such a case, if the character is successfully recruited, for subsequent characters’ attempts to bribe/recruit that character, it will belong to the nation of the character which just recruited it.
angul, 505, thran, 2000