Agent
Hard
685
StlArt
This order allows a character with agent skill to attempt to steal a particular artifact which is at that location. If it is held in a population centre, then the population centre cannot be hidden. If the location (if the artifact is secreted in the population centre) or character (if the artifact is held by a character) is guarded, then this order means that a check is made to see if the agent is able to defeat or elude the guards before they can make their theft attempt. Failure may result in injury or death, even if there are no guards. Success is based on the character's agent rank and the relations between the two nations. Success will gain the character possession of the artifact and will improve their agent rank by 1-10 points. Allied nations will sometimes use this order to attempt to transfer artifacts instead of using 360 – Transfer: Artifacts to Character. This is because the agent will get an increase in their agent skill rank, whilst the character being stolen from will still be able to issue two orders that turn.
angul, 685, 56