Agent
Hard
690
StlGold
This order allows a character with agent skill to attempt to steal gold from another nation's population centre. If the location is guarded, then this order means that a check is made to see if the agent is able to defeat or elude the guards before they can make their theft attempt. The population centre cannot be hidden. Failure may result in injury or death, even if there are no guards. Success will gain the character’s nation an amount gold. The amount stolen is not restricted to the amount of gold that the population centre can produce in a turn, and is based on the following factors: the amount of gold in the reserves of the nation stolen from; the amount of gold the population centre generated as a product that turn; the size, loyalty and fortifications of the population centre; whether the population centre is a capital; the character's agent rank; and the relations between the two nations. A character can also steal gold at certain ruins, but will not gain any gold from this. Success will also improve character's agent rank by 1-10 points.
angul, 690