(Character) began a short hunting trip to gather additional food for the journey. Besides, hunting always had a way of providing a feeling of great joy. As he traveled, he found few animals worth the hunt and had to travel farther out than he had intended. Suddenly, night fell and he turned to retrace his steps toward the camp. At least there was a full moon to guide his way back. It was strange, though, that there had been such a scarcity of game. Uneasily, he became aware that the hunt had changed, and he had become the hunted. Quickly, he set up an ambush and waited. Within moments, a very large Wolf stalked into the area. In the light of the moon, the Wolf seemed to have glowing eyes and a knowing smile. Slowly the Wolf's head turns and looks directly at him.
Character Encounter
Anywhere, but most especially in Western Mordor and Southern Mirkwood
Options | Free People | Neutral | Dark Servants |
---|---|---|---|
Attempt to stay HIDDEN | Killed | ? | ? |
STAND your ground | Combat | Combat | Combat |
ATTACK the Wolf | Combat | Combat | Combat |
State your ALLEGIANCE | Combat | Combat | Combat |
Offer the Wolf FOOD | Combat | Combat | Combat |
Say (only one word) | Injured | ? | ? |
FLEE | Combat |
There are two types of werewolf encounters. One is with a 'generic' werewolf, the other with a monster named Caran-carach. The generic werewolf has a challenge rank around 60-70, while Caran-carach has a challenge rank of around 90. If the werewolf is defeated in combat, the character stands to gain gold and a lost list spell. (Bobbins)
If the werewolf is defeated in combat, the character stands to gain gold and a lost list spell.
Tormog defeated Caran-Carach (after trying to flee) with a challenge rank of 41, though he may have been lucky. Not being a mage, he received no spells -- but he also didn't get any gold. -- Jeremy Richman
HIDDEN: Free Peoples, I will confirm that a wood-elf agent with 20's natural stealth + the starting stealth artifact tried hidden and became part of the werewolves digestive tract! (Jeff Dobderpuhl)
SAY: I used the word Huan as a level 40's FP agent and got injured only. (Jeff Dobberpuhl)
Thanks to Jeffery A. Dobberpuhl for the above.
I chose FOOD. As a result, the following happened: "Your mage slid some meat out of his bag and tossed it to the slavery Werewolf Caran-Carach, but the beast never took its eyes off of your mage. Slowly he began to emit a high pitched howl that set your mage's teeth on edge. The Werewolf looked up at the mage with a feral grin and slitted eyes from which peeked an unholy light. With a gutteral growl, he leaped, his teeth gleaming white in the moonlit darkness of the night. The Werewolf's strength was prodigious and his ferocity was that of a cornered wild beast. The mage fought with all the courage and spells your mage possessed, but he found it almost impossible to focus for the killing blow. As your mage's limbs grew tired, your mage's guard grew weaker, and suddenly, the Werewolf Caran-Carach was at your mage's throat, snarling in your mage's face and bearing the mage to the ground. As your mage fell, the mage twisted away from the lunging beast and cast one last spell. The magic sizzled and engulfed the body of the Werewolf, and, with an almost relieved look on its face, it crumpled and died. After the battle, a small chest was found. Inside was a scroll which burst into flames. As it burned, your mage found a new spell in your mage's memory! Gems and jewels were also found. They valued at about 17000 gold pieces and were sent to the capital!"
My character also got +5 Mage and +5 challenge rank. The character did not lose 1 single health point. I am tossing this encounter out, because in all the encounter tables I've seen, I haven't seen any responses as to what happens from the FOOD result.
Most options will result in you being left on 1 health point, assuming you start with 100. Flee might be your best option if the character is important. Otherwise, if you're feeling lucky, try ATTACK (esp if you have a combat artefact).
Encounter for Rhlieu at 3108 (DS challange rank 42!)
Rhlieu began a short hunting trip to gather additional food for the journey. Besides, hunting always had away of providing a feeling of great joy. As he traveled, he found few animals worth the hunt and had totravel farther out than he had intended. Suddenly, night fell and he turned to retrace his steps toward the camp. At least there was a full moon to guide his way back. It was strange, though, that there had been such a scarcity of game. Uneasily, he became aware that the hunt had changed, and he had become the hunted.
Quickly, he set up an ambush and waited. Within moments, a very large Wolf stalked into the area. In the light of the moon, the Wolf seemed to have glowing eyes and a knowing smile. Slowly the Wolf's head turns and looks directly at him.
He turned and fled and he heard a loud hunting howl fill the air. The sounds of pursuit were soon right behind him and he ran faster. As he began to become winded, he realized that the sounds were no closer and that the Werewolf Caran-Carach was merely playing with him. With a firm resolve, he turned to face the beast. The Werewolf looked up at the warrior with a feral grin and slitted eyes from which peeked an unholy light. With a guttural growl, he leaped, his teeth gleaming white in the moonlit darkness of the night. The Werewolf's strength was prodigious and his ferocity was that of a cornered wild beast. The warrior fought with all the courage and skill he possessed, but he found it almost impossible to land the killing blow. As his limbs grew tired, his guard grew weaker, and, suddenly, the Werewolf Caran-Carach was at his throat, snarling in his face and bearing him to the ground. As he fell, he twisted his body away from the lunging beast and struck as hard as he could. The weapon crashed into the head of the Werewolf, and, with an almost relieved look on its face, it crumpled and died. After the battle, gems and jewels were found in the area.
They valued about 5000 gold pieces and were sent to the capital!