Additional content for Kin-strife will be added to MEPBM Wiki during Summer 2020. This includes NPCs, encounters, and more.
Kin Strife is a module set during the Kin Strife, Third Age Circa 1450. Featuring new nations, characters and abilities, and customisable nation set-ups. This module has many new features, and as such is very different to the Third Age, circa 1650; Third Age, Circa 2950 and Fourth Age, circa 1000 games that you may be used to playing.
Unlike other Middle-earth modules, there are only 14 nations in Kin-strife. This is both to facilitate team-work, and to ensure that games are filled and so begin more quickly. In a standard game of Kin-strife there are 6 Loyalist nations, 6 Usurper nations, and 2 Neutral nations. If the neutrals are pre-aligned then there are 7 Loyalist nations and 7 Usurper nations, with the Line of Tirkhor joining the Loyalists and the Khazad joining the Usurpers.
M.E. Games Limited has sought to increase the importance of character development, to re-introduce the element of discovery and exploration without losing any strategic depth, to allow more of the characters of Tolkien’s world to be encountered and to play a significant role, and finally to introduce a greater flexibility and degree of choice in nation design without losing the coherence of those nations’ identity. To this end, the module has several new features, the most important of which can be summarised as follows:
M.E. Games Limited has created 14 new nations, each with their own unique strengths and weaknesses, characters and items, lands and population centres.
You now have the option to tailor your nation to your own taste, choosing from thousands of options and possibilities. For more information on nation design in Kin-strife, please review the Nation setup files for Kin-strife as well as the Kin-strife Guide, both available for download on the Middle-earth Games Materials page.
Kin-strife has new encounters, new riddles, and new locations. Even the land of Middle-earth itself will look slightly different to the way it does in other modules, as M.E. Games Limited has returned to the The Lord of the Rings for their inspiration, to create a new interpretation of the world.
Many of the characters of Middle-earth can now be sought out and recruited to join your side, after which you can control them as you would your other characters.
There are 14 nations of Middle-earth in the Third Age 2950 Module.
The content in the Kin-strife section is from The Kin-strife Guide by Middle-earth Games.